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商品詳細
The Child in Videogames : From the Meek, to the Mighty, to the Monstrous.
・ISBN 978-3-031-42370-3 2023 hard EUR 109.99
¥29,399.- (税込) ※(※)価格はご注文時の参考価格となります。
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・ISBN 978-3-031-42373-4 2024 paper EUR 109.99
¥29,399.- (税込) ※(※)価格はご注文時の参考価格となります。
納品価格につきましては書籍の入荷時点で確定となります。
版元の原価改定、外国為替の変動等により異なる場合がございますので、予めご了承下さい。
| 著者・編者 | Reay, Emma, |
|---|---|
| 出版社 | (Palgrave Macmillan, UK) |
| 出版年月 | 2023.10 |
| ページ数 | 222 pp. |
| 言語 | ENG |
| ニュース番号 | <712-891> |
解説
Drawing across Games Studies, Childhood Studies, and Children's Literature Studies, this book redirects critical conversations away from questions of whether videogames are 'good' or 'bad' for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate - particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book's aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting.